then I plan on releasing a few more screenshots of a few more areas and start the final work on the Overland map and the final cutscenes and music. then I do believe I should have a release on my hands. oh and trying out a machinima intro thing. though thats probably done while the eternal play testing is going on. I have updated the features list many times and this probably wont be the last.
-Skill use galore. every skill is usable in one way or the other. use perform to escape guards and more
-Custom world, complete with gods and a lot of lore. and much of it will only be learned if the player
-hundreds of areas
-overland map , several overland maps one for each region and a overland map for Aesir the largest city. the city feels immense.
-Large scale battles. huge battles some use the nytir system some are custom scripted with a few special events planned.
-custom soundtrack, and effects, some voice over.
-Choices you take have concequences for the world you live in.
-unique quests chains for each class.
-unique Race quests. after you leave the first areas the choice of race will greatly impact how you will view the world. racism is a fact and being a dwarf or elf might not always be as easy. then again being a dwarf comming to the Iron cities of your kinsmen will surely make a impact (i hope) again the differences in race choice is huge.
-tons of sidequests , become a master fisherman, or perhaps a bounty hunter. even a master trader or politician is withing your reach
- gain control of a sky ship and travel the world
-gain control of a player owned building.(varies with class and race)
-linear story with sandboxing options
-depending on playstyle, estimating about 60 hour play.
-deep companion stories
-the companions interact with eachother. developing their own bonds some of them influenced by the player.
-immersive dungeons with their own story and sidequest's both story related and sandbox dungeons will feature some uniqueness to what happened.
-Darklands, a world that connects to the material world. this world has many secrets
as well as a place where you can view the past, cross material world hindrances and much more.
I will edit this post with more features as I remember them all.
this may seem a bit too ambitious , but its mostly there and done. the mod currently have more than 400 000 written words ( roughly estimated, and not done yet) more than 400ish areas (I lost count) going over more than 13+ modules(not including overland maps).
there is still a bunch of stuff I need help with so if you have some toolset skill let me know by email