The overland maps are almost done now. and I'll be starting the tedious task of connecting the areas to the 8 interconnected overland areas. after that I'll be adding the triggers and setting the encounter ratio. since the overland maps are so "large" I find that the encounter ration in SOZ will jsut be silly. there is also a lot of elevation in my OM and tons of "off the beaten path" areas to find.
then I'll start on the 2 final maps Aesir and the jungle OM. MAking a city OM is something I really look forward to. I hope to be able to make a few interesting encounters :)
Aesir is a large city located on the cliffside, facing the ocean. there is a steady climb from the lower areas like the slums and commons at the lower parts, to the merchant and arena district in the middle and the Temple and Imperial palace areas at the upermost peak looking outwards to the ocean. I hope to make a decent sense of scale when running around the OM and that will be a challenge. to properly combine the scale needed while keeping the map efficient and not to much of a resource hog.
so I've been helping out on a PW (Alventyr)as well. making a 4 part city and a grave yard. as well as lending areas from TDM to Alventyr. I'm rather satisfied with what I've made so far and I hope to have finished them off by the weekend so I can start doing TDM stuff again.
the next thing on my to do list after finishing off the last 2 OM's is shaking loose some of my dungeons and tweak them a bit. that I think will be fun. I could also use anoter generic dungeon or two to tweak so if anyone has any they are willing to share or know of something on the vault I should check out let me know.
Iguess I should show some screens of what I've been doing lately so here they are.
I could not fir everything into one post so for the complete galery go here :
scroll all the way down for the latest screens on the 3rd link.